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Text File  |  2004-12-14  |  35.3 KB  |  1,320 lines

  1.  
  2. ; =============================================
  3. ; Start HUD Extension configuration
  4. ;
  5.  
  6. ;[default_CharacterHUD]
  7. ;ExtensionSpecs=(ElementName="ext_Speedo",ClassName="Speedo.HUDSpeedo",IniFile="Speedo.ini")
  8.  
  9. ; =============================================
  10. ; Start Common HUD element config
  11. ;
  12.  
  13. [default_MessageContainer]
  14. horizontalAlignment=HALIGN_Center
  15. verticalAlignment=VALIGN_Top
  16. horizontalFill=HFILL_Relative
  17. RelativeWidth=0.4375
  18. Width=280
  19. Height=90
  20. OffsetY=15
  21.  
  22. [default_MessageWindow]
  23. backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  24. horizontalAlignment=HALIGN_Left
  25. horizontalFill=HFILL_Relative
  26. verticalAlignment=VALIGN_Top
  27. Height=40
  28. borderTop=4
  29. borderLeft=4
  30. borderBottom=4
  31. borderRight=4
  32. maxDisplayableLines=4
  33. SecondsPerWord=0.75
  34. templateMessageLabelName="GlobalMessage"
  35.  
  36. [GlobalMessage]
  37. textFontName=Res_DefaultFont
  38. textFont=font'Engine_res.Res_DefaultFont'
  39. textColor=(R=255,G=255,B=255,A=255)
  40. hangingIndent=15
  41. bUseResFonts=true
  42. bShadowed=true
  43. resFontNames=localisedCompleteCharacterSetResOne
  44. resFontNames=localisedCompleteCharacterSetResTwo
  45. resFontNames=localisedCompleteCharacterSetResThree
  46. resFontNames=localisedCompleteCharacterSetResFour
  47. resFontNames=localisedCompleteCharacterSetResFive
  48. resFontNames=localisedCompleteCharacterSetResSix
  49.  
  50. [AllyMessage]
  51. textFontName=Res_DefaultFont
  52. textFont=font'Engine_res.Res_DefaultFont'
  53. textColor=(R=0,G=255,B=0,A=255)
  54. hangingIndent=15
  55. bUseResFonts=true
  56. resFontNames=localisedCompleteCharacterSetResOne
  57. resFontNames=localisedCompleteCharacterSetResTwo
  58. resFontNames=localisedCompleteCharacterSetResThree
  59. resFontNames=localisedCompleteCharacterSetResFour
  60. resFontNames=localisedCompleteCharacterSetResFive
  61. resFontNames=localisedCompleteCharacterSetResSix
  62.  
  63. [EnemyMessage]
  64. textFontName=Res_DefaultFont
  65. textFont=font'Engine_res.Res_DefaultFont'
  66. textColor=(R=255,G=0,B=0,A=255)
  67. hangingIndent=15
  68. bUseResFonts=true
  69. resFontNames=localisedCompleteCharacterSetResOne
  70. resFontNames=localisedCompleteCharacterSetResTwo
  71. resFontNames=localisedCompleteCharacterSetResThree
  72. resFontNames=localisedCompleteCharacterSetResFour
  73. resFontNames=localisedCompleteCharacterSetResFive
  74. resFontNames=localisedCompleteCharacterSetResSix
  75.  
  76. [SubtitleMessage]
  77. textFontName=Res_DefaultFont
  78. textFont=font'Engine_res.Res_DefaultFont'
  79. textColor=(R=155,G=155,B=255,A=255)
  80. hangingIndent=15
  81. bUseResFonts=true
  82. resFontNames=localisedCompleteCharacterSetResOne
  83. resFontNames=localisedCompleteCharacterSetResTwo
  84. resFontNames=localisedCompleteCharacterSetResThree
  85. resFontNames=localisedCompleteCharacterSetResFour
  86. resFontNames=localisedCompleteCharacterSetResFive
  87. resFontNames=localisedCompleteCharacterSetResSix
  88.  
  89. [SystemMessage]
  90. textFontName=Res_DefaultFont
  91. textFont=font'Engine_res.Res_DefaultFont'
  92. textColor=(R=255,G=255,B=0,A=255)
  93. hangingIndent=15
  94. bUseResFonts=true
  95. resFontNames=localisedCompleteCharacterSetResOne
  96. resFontNames=localisedCompleteCharacterSetResTwo
  97. resFontNames=localisedCompleteCharacterSetResThree
  98. resFontNames=localisedCompleteCharacterSetResFour
  99. resFontNames=localisedCompleteCharacterSetResFive
  100. resFontNames=localisedCompleteCharacterSetResSix
  101.  
  102. [StatHighMessage]
  103. textFontName=TahomaBd8
  104. textFont=font'TribesFonts.Tahomabd8'
  105. textColor=(R=0,G=240,B=0,A=255)
  106. bCentered=true
  107. shadowColor=(R=0,G=0,B=0,A=190)
  108. bShadowed=true
  109. shadowPixelOffset=1
  110. bUseResFonts=true
  111. resFontNames=TahomaBd8
  112. resFontNames=TahomaBd8
  113. resFontNames=TahomaBd8
  114. resFontNames=TahomaBd10
  115. resFontNames=TahomaBd12
  116. resFontNames=TahomaBd12
  117. resFonts=font'TribesFonts.Tahomabd8'
  118. resFonts=font'TribesFonts.Tahomabd8'
  119. resFonts=font'TribesFonts.Tahomabd8'
  120. resFonts=font'TribesFonts.Tahomabd10'
  121. resFonts=font'TribesFonts.Tahomabd12'
  122. resFonts=font'TribesFonts.Tahomabd12'
  123.  
  124. [StatMediumMessage]
  125. textFontName=Tahoma8
  126. textFont=font'TribesFonts.Tahoma8'
  127. textColor=(R=0,G=230,B=0,A=220)
  128. bCentered=true
  129. shadowColor=(R=0,G=0,B=0,A=170)
  130. bShadowed=true
  131. shadowPixelOffset=1
  132. bUseResFonts=true
  133. resFontNames=Tahoma8
  134. resFontNames=Tahoma8
  135. resFontNames=Tahoma8
  136. resFontNames=Tahoma10
  137. resFontNames=Tahoma12
  138. resFontNames=Tahoma12
  139. resFonts=font'TribesFonts.Tahoma8'
  140. resFonts=font'TribesFonts.Tahoma8'
  141. resFonts=font'TribesFonts.Tahoma8'
  142. resFonts=font'TribesFonts.Tahoma10'
  143. resFonts=font'TribesFonts.Tahoma12'
  144. resFonts=font'TribesFonts.Tahoma12'
  145.  
  146. [StatLowMessage]
  147. textFontName=Tahoma8
  148. textFont=font'TribesFonts.Tahoma8'
  149. textColor=(R=0,G=220,B=0,A=210)
  150. bCentered=true
  151. shadowColor=(R=0,G=0,B=0,A=170)
  152. bShadowed=true
  153. shadowPixelOffset=1
  154. bUseResFonts=true
  155. resFontNames=Tahoma8
  156. resFontNames=Tahoma8
  157. resFontNames=Tahoma8
  158. resFontNames=Tahoma10
  159. resFontNames=Tahoma12
  160. resFontNames=Tahoma12
  161. resFonts=font'TribesFonts.Tahoma8'
  162. resFonts=font'TribesFonts.Tahoma8'
  163. resFonts=font'TribesFonts.Tahoma8'
  164. resFonts=font'TribesFonts.Tahoma10'
  165. resFonts=font'TribesFonts.Tahoma12'
  166. resFonts=font'TribesFonts.Tahoma12'
  167.  
  168. [StatPenaltyMessage]
  169. textFontName=TahomaBd8
  170. textFont=font'TribesFonts.Tahomabd8'
  171. textColor=(R=240,G=0,B=0,A=255)
  172. bCentered=true
  173. shadowColor=(R=0,G=0,B=0,A=190)
  174. bShadowed=true
  175. shadowPixelOffset=1
  176. bUseResFonts=true
  177. resFontNames=TahomaBd8
  178. resFontNames=TahomaBd8
  179. resFontNames=TahomaBd8
  180. resFontNames=TahomaBd10
  181. resFontNames=TahomaBd12
  182. resFontNames=TahomaBd12
  183. resFonts=font'TribesFonts.Tahomabd8'
  184. resFonts=font'TribesFonts.Tahomabd8'
  185. resFonts=font'TribesFonts.Tahomabd8'
  186. resFonts=font'TribesFonts.Tahomabd10'
  187. resFonts=font'TribesFonts.Tahomabd12'
  188. resFonts=font'TribesFonts.Tahomabd12'
  189.  
  190. [default_ChatEntry]
  191. textFontName=Res_DefaultFont
  192. textFont=font'Engine_res.Res_DefaultFont'
  193. backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  194. horizontalAlignment=HALIGN_Left
  195. horizontalFill=HFILL_Relative
  196. verticalAlignment=VALIGN_Previous
  197. bUseResFonts=true
  198. Width=350
  199. Height=18
  200. textInsetX=18
  201. textInsetY=4
  202. textColor=(R=255,G=255,B=255,A=255)
  203. resFontNames=localisedCompleteCharacterSetResOne
  204. resFontNames=localisedCompleteCharacterSetResTwo
  205. resFontNames=localisedCompleteCharacterSetResThree
  206. resFontNames=localisedCompleteCharacterSetResFour
  207. resFontNames=localisedCompleteCharacterSetResFive
  208. resFontNames=localisedCompleteCharacterSetResSix
  209.  
  210. [default_QuickChatMenuContainer]
  211. horizontalAlignment=HALIGN_Center
  212. verticalAlignment=VALIGN_Middle
  213. offsetY=240
  214. Width=420
  215. Height=400
  216.  
  217. [default_QuickChatMenu]
  218. horizontalAlignment=HALIGN_Relative
  219. verticalAlignment=VALIGN_Relative
  220. horizontalFill=HFILL_Relative
  221. verticalFill=VFILL_Relative
  222.  
  223. [default_QuickChatMenuItem]
  224. Width=140
  225. Height=40
  226.  
  227. [default_QuickChatKey]
  228. backgroundTexture=(material=Texture'HUD.MPDialogueQuickPress',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  229. textFontName=Res_DefaultFont
  230. textFont=font'Engine_res.Res_DefaultFont'
  231. bUseResFonts=true
  232. Width=20
  233. Height=15
  234. textInsetY=4
  235. bCentered=true
  236. resFontNames=Tahoma8
  237. resFontNames=Tahoma8
  238. resFontNames=Tahoma8
  239. resFontNames=Tahoma10
  240. resFontNames=Tahoma10
  241. resFontNames=Tahoma10
  242.  
  243. [default_QuickChatText]
  244. backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  245. textFontName=Res_DefaultFont
  246. textFont=font'Engine_res.Res_DefaultFont'
  247. bUseResFonts=true
  248. textInsetX=4
  249. textInsetY=4
  250. PosX=20
  251. PosY=0
  252. Width=120
  253. Height=40
  254. resFontNames=Tahoma8
  255. resFontNames=Tahoma8
  256. resFontNames=Tahoma8
  257. resFontNames=Tahoma10
  258. resFontNames=Tahoma10
  259. resFontNames=Tahoma10
  260.  
  261. [default_LoadoutMenuContainer]
  262. horizontalAlignment=HALIGN_Center
  263. verticalAlignment=VALIGN_Top
  264. offsetY=100
  265. Width=390
  266. Height=400
  267.  
  268. [default_LoadoutMenu]
  269. horizontalAlignment=HALIGN_Relative
  270. verticalAlignment=VALIGN_Relative
  271. horizontalFill=HFILL_Relative
  272. verticalFill=VFILL_Relative
  273.  
  274. [default_LoadoutMenuItem]
  275. Width=120
  276. Height=40
  277.  
  278. [default_LoadoutKey]
  279. backgroundTexture=(material=Texture'HUD.MPDialogueQuickPress',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  280. textFontName=Res_DefaultFont
  281. textFont=font'Engine_res.Res_DefaultFont'
  282. bUseResFonts=true
  283. Width=20
  284. Height=15
  285. textInsetY=4
  286. bCentered=true
  287. resFontNames=Tahoma8
  288. resFontNames=Tahoma8
  289. resFontNames=Tahoma8
  290. resFontNames=Tahoma10
  291. resFontNames=Tahoma10
  292. resFontNames=Tahoma10
  293.  
  294. [default_LoadoutText]
  295. backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  296. textFontName=Res_DefaultFont
  297. textFont=font'Engine_res.Res_DefaultFont'
  298. bUseResFonts=true
  299. textInsetX=4
  300. textInsetY=4
  301. PosX=20
  302. PosY=0
  303. Width=120
  304. Height=40
  305. resFontNames=Tahoma8
  306. resFontNames=Tahoma8
  307. resFontNames=Tahoma8
  308. resFontNames=Tahoma10
  309. resFontNames=Tahoma10
  310. resFontNames=Tahoma10
  311.  
  312. [default_LoadoutKeyDisabled]
  313. backgroundTexture=(material=Texture'HUD.MPDialogueQuickPress',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  314. textColor=(R=128,G=128,B=128,A=255)
  315. textFontName=Res_DefaultFont
  316. textFont=font'Engine_res.Res_DefaultFont'
  317. bUseResFonts=true
  318. Width=20
  319. Height=15
  320. textInsetY=4
  321. bCentered=true
  322. resFontNames=Tahoma8
  323. resFontNames=Tahoma8
  324. resFontNames=Tahoma8
  325. resFontNames=Tahoma10
  326. resFontNames=Tahoma10
  327. resFontNames=Tahoma10
  328.  
  329. [default_LoadoutTextDisabled]
  330. backgroundTexture=(material=Texture'HUD.MPDialogueQuickChat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  331. textColor=(R=128,G=128,B=128,A=255)
  332. textFontName=Res_DefaultFont
  333. textFont=font'Engine_res.Res_DefaultFont'
  334. bUseResFonts=true
  335. textInsetX=4
  336. textInsetY=4
  337. PosX=20
  338. PosY=0
  339. Width=120
  340. Height=40
  341. resFontNames=Tahoma8
  342. resFontNames=Tahoma8
  343. resFontNames=Tahoma8
  344. resFontNames=Tahoma10
  345. resFontNames=Tahoma10
  346. resFontNames=Tahoma10
  347.  
  348. [default_redJackIcon]
  349. horizontalAlignment=HALIGN_Right
  350. verticalAlignment=VALIGN_Top
  351. IconMaterial=(material=Texture'HUD.nonetworkicon',drawColor=(R=255,G=255,B=255,A=255),style=1)
  352. FixedIconWidth=32
  353. FixedIconHeight=32
  354. Width=32
  355. Height=32
  356.  
  357. ;
  358. ; Event message window
  359. ;
  360.  
  361. [default_EventMessageWindow]
  362. verticalAlignment=VALIGN_Top
  363. horizontalAlignment=HALIGN_Left
  364. TemplateMessageLabelName="default_EventMessageLabel"
  365. OffsetX=10
  366. OffsetY=110
  367. Width=210
  368. Height=60
  369. borderTop=4
  370. borderLeft=4
  371. borderBottom=4
  372. borderRight=4
  373. MessageLifetime=6
  374. MaxMessages=7
  375.  
  376. [default_EventIcon]
  377. horizontalAlignment=HALIGN_Previous
  378. textFontName=Res_DefaultFont
  379. textFont=font'Engine_res.Res_DefaultFont'
  380. textColor=(R=220,G=220,B=220,A=255)
  381. FixedIconWidth=45
  382. FixedIconHeight=20
  383. Width=45
  384. Height=20
  385.  
  386. ;
  387. ; Announcements window
  388. ;
  389.  
  390. [default_AnnouncementsWindow]
  391. verticalAlignment=VALIGN_Relative
  392. horizontalAlignment=HALIGN_Center
  393. horizontalFill=HFILL_Relative
  394. TemplateMessageLabelName="default_AnnouncementLabel"
  395. ;OffsetY=80
  396. ;Width=400
  397. RelativePosY=0.25
  398. RelativeWidth=0.60
  399. Height=100
  400. MaxMessages=3
  401. MessageLifetime=0
  402. SecondsPerWord=0.6
  403.  
  404.  
  405. [default_AnnouncementLabel]
  406. textFontName=Tahoma14
  407. textFont=font'TribesFonts.Tahoma14'
  408. textColor=(R=220,G=220,B=220,A=255)
  409. bCentered=true
  410. shadowColor=(R=0,G=0,B=0,A=190)
  411. bShadowed=true
  412. shadowPixelOffset=1
  413. bUseResFonts=true
  414. resFontNames=Tahoma14
  415. resFontNames=Tahoma14
  416. resFontNames=Tahoma14
  417. resFontNames=Tahoma24
  418. resFontNames=Tahoma24
  419. resFontNames=Tahoma24
  420. resFonts=font'TribesFonts.Tahoma14'
  421. resFonts=font'TribesFonts.Tahoma14'
  422. resFonts=font'TribesFonts.Tahoma14'
  423. resFonts=font'TribesFonts.Tahoma24'
  424. resFonts=font'TribesFonts.Tahoma24'
  425. resFonts=font'TribesFonts.Tahoma24'
  426.  
  427. ;
  428. ; Personal messages window
  429. ;
  430.  
  431. [default_PersonalMessageWindow]
  432. ;verticalAlignment=VALIGN_Top
  433. verticalAlignment=VALIGN_Relative
  434. horizontalAlignment=HALIGN_Center
  435. TemplateMessageLabelName="default_PersonalMessageLabel"
  436. OffsetY=150
  437. RelativePosY=0.2
  438. Width=350
  439. Height=70
  440. MessageLifetime=3
  441. MaxMessages=6
  442.  
  443. [default_PersonalMessageLabel]
  444. textFontName=TahomaBd8
  445. textFont=font'TribesFonts.Tahomabd8'
  446. textColor=(R=0,G=240,B=0,A=255)
  447. bCentered=true
  448. shadowColor=(R=0,G=0,B=0,A=190)
  449. bShadowed=true
  450. shadowPixelOffset=1
  451. bUseResFonts=true
  452. resFontNames=TahomaBd8
  453. resFontNames=TahomaBd8
  454. resFontNames=TahomaBd8
  455. resFontNames=TahomaBd10
  456. resFontNames=TahomaBd12
  457. resFontNames=TahomaBd12
  458. resFonts=font'TribesFonts.Tahomabd8'
  459. resFonts=font'TribesFonts.Tahomabd8'
  460. resFonts=font'TribesFonts.Tahomabd8'
  461. resFonts=font'TribesFonts.Tahomabd10'
  462. resFonts=font'TribesFonts.Tahomabd12'
  463. resFonts=font'TribesFonts.Tahomabd12'
  464.  
  465. ;
  466. ; Personal Score board
  467. ;
  468.  
  469. [default_PersonalScores]
  470. horizontalAlignment=HALIGN_Right
  471. verticalAlignment=VALIGN_Top
  472. OffsetY=170
  473. height=75
  474. width=100
  475.  
  476. [default_ScoreLabelList]
  477. PosX=0
  478. PosY=0
  479. height=75
  480. width=65
  481.  
  482. [default_ScoreLabel]
  483. verticalAlignment=VALIGN_Previous
  484. textFontName=Res_defaultFont
  485. textFont=font'Engine_res.Res_DefaultFont'
  486. bUseResFonts=true
  487. justification=ALIGN_Right
  488. height=12
  489. width=65
  490.  
  491. [default_ScoreDataList]
  492. PosX=70
  493. PosY=0
  494. height=75
  495. width=30
  496.  
  497. [default_ScoreData]
  498. verticalAlignment=VALIGN_Previous
  499. textFontName=Res_DefaultFont
  500. textFont=font'Engine_res.Res_DefaultFont'
  501. bUseResFonts=true
  502. height=12
  503. width=30
  504.  
  505. ; =============================================
  506. ; Start Game & vehicle HUD element config
  507. ;
  508.  
  509. ;
  510. ; Weapon icon configuration
  511. ;
  512.  
  513. [default_weaponContainer]
  514. horizontalAlignment=HALIGN_Left
  515. verticalAlignment=VALIGN_Bottom
  516. width=420
  517. height=84
  518.  
  519. [default_FallbackWeapon]
  520. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  521. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  522. bDrawKey=True
  523. horizontalAlignment=HALIGN_Left
  524. verticalAlignment=VALIGN_Bottom
  525. Width=80
  526. Height=40
  527. offsetY=-45
  528. offsetX=5
  529.  
  530. [default_weapon0]
  531. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  532. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  533. bDrawKey=True
  534. horizontalAlignment=HALIGN_Left
  535. verticalAlignment=VALIGN_Bottom
  536. Width=80
  537. Height=40
  538. offsetY=-5
  539. offsetX=5
  540.  
  541. [default_weapon1]
  542. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  543. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  544. bDrawKey=True
  545. horizontalAlignment=HALIGN_Previous
  546. verticalAlignment=VALIGN_Bottom
  547. Width=80
  548. Height=40
  549. offsetY=-5
  550. offsetX=2
  551.  
  552. [default_weapon2]
  553. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  554. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  555. bDrawKey=True
  556. horizontalAlignment=HALIGN_Previous
  557. verticalAlignment=VALIGN_Bottom
  558. Width=80
  559. Height=40
  560. offsetY=-5
  561. offsetX=2
  562.  
  563. [default_deployable]
  564. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  565. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  566. bDrawKey=True
  567. horizontalAlignment=HALIGN_Previous
  568. verticalAlignment=VALIGN_Bottom
  569. Width=80
  570. Height=40
  571. offsetY=-5
  572. offsetX=2
  573. keyTemplateObjectName=default_EquipmentHotkeyLabel
  574.  
  575. [default_Carryable]
  576. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  577. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  578. bDrawKey=True
  579. horizontalAlignment=HALIGN_Previous
  580. verticalAlignment=VALIGN_Bottom
  581. Width=80
  582. Height=40
  583. offsetY=-5
  584. offsetX=2
  585. keyTemplateObjectName=default_EquipmentHotkeyLabel
  586.  
  587. [default_itemContainer]
  588. horizontalAlignment=HALIGN_Right
  589. verticalAlignment=VALIGN_Bottom
  590. width=249
  591. height=44
  592.  
  593. [default_pack]
  594. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  595. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  596. rechargingMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  597. activeMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=6,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),bFadePulse=true)
  598. bDrawKey=True
  599. verticalAlignment=VALIGN_Bottom
  600. horizontalAlignment=HALIGN_Right
  601. Width=80
  602. Height=40
  603. offsetY=-5
  604. offsetX=-84
  605. keyTemplateObjectName=default_EquipmentHotkeyLabel
  606.  
  607. [default_grenades]
  608. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  609. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  610. verticalAlignment=VALIGN_Bottom
  611. horizontalAlignment=HALIGN_Right
  612. Width=80
  613. Height=40
  614. offsetY=-5
  615. offsetX=-2
  616.  
  617. [default_EquipmentHotkeyLabel]
  618. PosX=4
  619. PosY=6
  620. Width=30
  621. Height=8
  622. textFontName=Res_DefaultFont
  623. textFont=font'Engine_res.Res_DefaultFont'
  624. textColor=(B=255,G=255,R=255,A=255)
  625.  
  626. [default_EquipmentQuantityLabel]
  627. textFontName=Res_DefaultFont
  628. textFont=font'Engine_res.Res_DefaultFont'
  629. textColor=(B=255,G=255,R=255,A=255)
  630. justification=ALIGN_Right
  631. PosX=54
  632. PosY=30
  633. Width=21
  634. Height=9
  635.  
  636. ; Health and energy bars
  637. ;
  638.  
  639. [default_healthEnergyGroup]
  640. horizontalAlignment=HALIGN_Top
  641. verticalAlignment=VALIGN_Left
  642. PosX=0
  643. PosY=0
  644. Width=165
  645. Height=52
  646.  
  647. [default_health]
  648. emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=88,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  649. fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  650. healthInjectionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  651. healthInjectionRemainingMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=110,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=128),style=1)
  652. lowHealthAlertMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
  653. barStartOffset=40
  654. barEndOffset=4
  655. Height=22
  656. Width=160
  657. pixValueRatio=1.5
  658. LabelConfigName=default_HealthBarLabel
  659.  
  660. [default_HealthBarLabel]
  661. TextColor=(R=0,G=255,B=0,A=255)
  662. PosX=6
  663. PosY=4
  664. Width=27
  665. Height=16
  666.  
  667. [default_energy]
  668. emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=22,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  669. fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=0,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  670. depletionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=44,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=1.0,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),fadeProgress=1.0)
  671. barStartOffset=40
  672. barEndOffset=4
  673. PosY=27
  674. Height=22
  675. Width=160
  676. pixValueRatio=1.5
  677. LabelConfigName=default_EnergyBarLabel
  678.  
  679. [default_EnergyBarLabel]
  680. TextColor=(R=0,G=136,B=254,A=255)
  681. PosX=6
  682. PosY=4
  683. Width=27
  684. Height=16
  685.  
  686. ;
  687. ; Radar configuration
  688. ;
  689.  
  690. [default_radarContainer]
  691. horizontalAlignment=HALIGN_Right
  692. verticalAlignment=VALIGN_Top
  693. width=156
  694. height=202
  695.  
  696. [default_radar]
  697. radarSurroundMaterial=(material=texture'HUD.Radar',coords=(U=0,V=0,UL=155,VL=156),drawColor=(R=255,G=255,B=255,A=255),style=1)
  698. horizontalAlignment=HALIGN_Right
  699. verticalAlignment=VALIGN_Top
  700. Width=156
  701. Height=156
  702. markerScale=0.1
  703. relativeFalloffRadius=0.4
  704. relativeEdgeRadius=0.45
  705.  
  706. [default_ObjectiveNotification]
  707. backgroundTexture=(material=Texture'HUD.Radar',coords=(U=160,V=80,UL=48,VL=48),drawColor=(R=255,G=255,B=255,A=255),style=1)
  708. horizontalAlignment=HALIGN_Right
  709. verticalAlignment=VALIGN_Top
  710. Width=48
  711. Height=48
  712. OffsetX=-3
  713. OffsetY=7
  714.  
  715. [default_ObjectiveNotificationLabel]
  716. textFontName=Res_DefaultFont
  717. textColor=(R=0,G=0,B=0,A=255)
  718. PosX=35
  719. PosY=6
  720. Width=10
  721. Height=10
  722.  
  723. ;
  724. ; Full screen stuff
  725. ;
  726.  
  727. [default_weaponReticule]
  728. bRelativePositioning=true
  729. reticuleMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  730. reticuleHitFeedbackMaterial=(material=texture'HUD.Hit',drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1))
  731. reticuleHitFeedbackFlashTime=0.2
  732. NoAmmoIndicatorMaterial=(material=texture'HUD.ReticuleCross',drawColor=(R=255,G=255,B=255,A=75),style=1,fadeDuration=0.2,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=75))
  733. ReticuleTopLeft=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
  734. ReticuleTopRight=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
  735. ReticuleBottomLeft=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
  736. ReticuleBottomRight=(drawColor=(R=255,G=255,B=255,A=255),style=1,bProgressControlled=true,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=45),fadeTargetColor=(R=255,G=255,B=255,A=255))
  737. MaxSpreadSize=192
  738. scale=1.0
  739.  
  740. [default_zoomMagnificationLabel]
  741. horizontalAlignment=HALIGN_Center
  742. verticalAlignment=VALIGN_Middle
  743. Width=50
  744. Height=20
  745. offsetY=42
  746. offsetX=57
  747. bShadowed=true
  748. shadowColor=(R=0,G=0,B=0,A=255)
  749.  
  750. [default_deployableReticule]
  751. bRelativePositioning=true
  752. reticuleMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  753. scale=1.0
  754.  
  755. [default_deployable_reticuleInfoLabel]
  756. bRelativePositioning=true
  757. RelativePosX=0.3
  758. RelativePosY=0.6
  759. RelativeWidth=0.4
  760. RelativeHeight=0.09
  761. bCentered=true
  762.  
  763. [default_markerDisplay]
  764. bRelativePositioning=true
  765.  
  766. [default_useableMarker]
  767. bRelativePositioning=true
  768.  
  769. [default_damageIndicator]
  770. FadeDurationMax=5
  771. DamageMax=70
  772. DamageMin=2
  773.  
  774. ;
  775. ; Center screen stuff
  776. ;
  777.  
  778. [default_centerContainer]
  779. bRelativePositioning=true
  780.  
  781. [default_targetInfo]
  782. horizontalAlignment=HALIGN_Center
  783. verticalAlignment=VALIGN_Middle
  784. OffsetX=175
  785. OffsetY=8
  786. Width=250
  787. Height=16
  788. pixelHealthRatio=0.5
  789. pixelShieldRatio=0.5
  790.  
  791. ; Positions are relative to parent (default_targetInfo)
  792. [default_targetInfoLabel]
  793. textFontName=Res_DefaultFont
  794. textFont=font'Engine_res.Res_DefaultFont'
  795. Width=250
  796. Height=16
  797.  
  798. [default_targetHealthLabel]
  799. textFontName=Res_DefaultFont
  800. textFont=font'Engine_res.Res_DefaultFont'
  801. PosY=9
  802. Width=28
  803. Height=14
  804.  
  805. [default_throwMeter]
  806. horizontalAlignment=HALIGN_Center
  807. verticalAlignment=VALIGN_Middle
  808. Width=128
  809. Height=128
  810. barStartOffset=38
  811. barEndOffset=38
  812.  
  813. ;
  814. ; Other random stuffs
  815. ;
  816.  
  817. [default_InGamePromptLabel]
  818. verticalAlignment=VALIGN_Bottom
  819. horizontalAlignment=HALIGN_Center
  820. Width=550
  821. Height=60
  822. offsetY=-150
  823. bCentered=true
  824. textFontName=Tahoma14
  825. textFont=font'TribesFonts.Tahoma14'
  826. textColor=(R=220,G=220,B=220,A=255)
  827. bCentered=true
  828. shadowColor=(R=0,G=0,B=0,A=190)
  829. bShadowed=true
  830. shadowPixelOffset=1
  831.  
  832. [default_talkingHead]
  833. horizontalAlignment=HALIGN_Left
  834. verticalAlignment=VALIGN_Top
  835. foregroundTexture=(material=Shader'HUD.TalkingHeadScreenShader',drawColor=(R=255,G=255,B=255,A=255),style=1)
  836. offsetY=70
  837. Width=135
  838. Height=135
  839.  
  840. ;
  841. ; Scoreboard
  842. ;
  843.  
  844. [default_scoreboardGroup]
  845. backgroundTexture=(material=Texture'HUD.MPDialogueQuickCHat',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  846. textFontName=Res_defaultFont
  847. textFont=font'Engine_res.Res_DefaultFont'
  848. bUseResFonts=true
  849. horizontalAlignment=HALIGN_Center
  850. verticalAlignment=VALIGN_Top
  851. horizontalFill=HFILL_Relative
  852. RelativeWidth=0.44
  853. Height=15
  854.  
  855. [default_teamOneScore]
  856. horizontalAlignment=HALIGN_Left
  857. horizontalFill=HFILL_Relative
  858. verticalAlignment=VALIGN_Middle
  859. RelativeWidth=0.23
  860. textInsetX=2
  861. textFontName=Res_defaultFont
  862. textFont=font'Engine_res.Res_DefaultFont'
  863. bUseResFonts=true
  864. bAutoSize=true
  865.  
  866. [default_teamOneLabel]
  867. horizontalAlignment=HALIGN_Next
  868. horizontalFill=HFILL_Relative
  869. verticalAlignment=VALIGN_Middle
  870. RelativeWidth=0.4
  871. textFontName=Res_defaultFont
  872. textFont=font'Engine_res.Res_DefaultFont'
  873. bUseResFonts=true
  874. justification=ALIGN_Right
  875. textInsetX=4
  876. bAutoSize=true
  877.  
  878. [default_countDown]
  879. horizontalAlignment=HALIGN_Center
  880. verticalAlignment=VALIGN_Middle
  881. Width=45
  882. Height=12
  883.  
  884. [default_teamTwolabel]
  885. horizontalAlignment=HALIGN_Previous
  886. horizontalFill=HFILL_Relative
  887. verticalAlignment=VALIGN_Middle
  888. RelativeWidth=0.4
  889. textFontName=Res_defaultFont
  890. textFont=font'Engine_res.Res_DefaultFont'
  891. bUseResFonts=true
  892. textInsetX=4
  893. bAutoSize=true
  894.  
  895. [default_teamTwoScore]
  896. horizontalAlignment=HALIGN_Right
  897. horizontalFill=HFILL_Relative
  898. verticalAlignment=VALIGN_Middle
  899. RelativeWidth=0.23
  900. textInsetX=2
  901. textFontName=Res_defaultFont
  902. textFont=font'Engine_res.Res_DefaultFont'
  903. bUseResFonts=true
  904. justification=ALIGN_Right
  905. bAutoSize=true
  906.  
  907. ; =============================================
  908. ; Start Inventory HUD components config
  909. ;
  910.  
  911. [default_inventoryHealthEnergyGroup]
  912. horizontalAlignment=HALIGN_Relative
  913. verticalAlignment=VALIGN_Relative
  914. RelativePosX=0.53000
  915. RelativePosY=0.15000
  916. Width=160
  917. Height=52
  918.  
  919. [default_inventoryHealth]
  920. emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=88,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  921. fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  922. healthInjectionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=165,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=0.25,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),bFadePulse=true)
  923. healthInjectionRemainingMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=100),style=1)
  924. lowHealthAlertMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=66,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
  925. iconCoords=(U=0,V=0,UL=60,VL=32)
  926. tileCoords=(U=60,V=0,UL=800,VL=32)
  927. capCoords=(U=1000,V=0,UL=24,VL=32)
  928. barStartOffset=40
  929. barEndOffset=4
  930. verticalAlignment=VALIGN_Previous
  931. Height=22
  932. Width=160
  933. offsetY=0
  934. offsetX=5
  935. pixValueRatio=1.5
  936. LabelConfigName=default_HealthBarLabel
  937.  
  938. [default_inventoryEnergy]
  939. emptyTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=22,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  940. fullTexture=(material=Texture'HUD.Bars',Coords=(U=0,V=0,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  941. depletionMaterial=(material=texture'HUD.Bars',Coords=(U=0,V=44,UL=160,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,fadeDuration=1.0,bFading=true,fadeSourceColor=(R=255,G=255,B=255,A=255),fadeTargetColor=(R=255,G=255,B=255,A=1),fadeProgress=1.0)
  942. iconCoords=(U=0,V=0,UL=60,VL=32)
  943. tileCoords=(U=60,V=0,UL=800,VL=32)
  944. capCoords=(U=1000,V=0,UL=24,VL=32)
  945. barStartOffset=40
  946. barEndOffset=4
  947. verticalAlignment=VALIGN_Previous
  948. Height=22
  949. Width=160
  950. offsetY=0
  951. offsetX=5
  952. pixValueRatio=1.5
  953. LabelConfigName=default_EnergyBarLabel
  954.  
  955. ; =============================================
  956. ; Start command map specific hud config
  957. ;
  958.  
  959. [default_CommandHUDContainer]
  960. backgroundTexture=(material=Texture'GUITribes.DIalogueBox',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  961. horizontalAlignment=HALIGN_Center
  962. verticalAlignment=VALIGN_relative
  963. horizontalFill=HFILL_Relative
  964. verticalFill=VFILL_Relative
  965. RelativePosX=0.15
  966. RelativePosY=0.15
  967. RelativeWidth=0.85
  968. RelativeHeight=0.8
  969.  
  970. [default_CommandMapTitleLabel]
  971. horizontalAlignment=HALIGN_Right
  972. verticalAlignment=VALIGN_Top
  973. horizontalFill=HFILL_Relative
  974. RelativeWidth=1.0
  975. height=50
  976. textFontName=TahomaBd14
  977. textFont=font'TribesFonts.TahomaBd14'
  978. offsetX=4
  979. offsetY=4
  980. textInsetX=2
  981. bCentered=true
  982. bUseResFonts=true
  983. resFontNames=Tahoma14
  984. resFontNames=Tahoma14
  985. resFontNames=Tahoma14
  986. resFontNames=Tahoma24
  987. resFontNames=Tahoma24
  988. resFontNames=Tahoma24
  989. resFonts=font'TribesFonts.Tahoma14'
  990. resFonts=font'TribesFonts.Tahoma14'
  991. resFonts=font'TribesFonts.Tahoma14'
  992. resFonts=font'TribesFonts.Tahoma24'
  993. resFonts=font'TribesFonts.Tahoma24'
  994. resFonts=font'TribesFonts.Tahoma24'
  995.  
  996. [default_CommandHUDBodyContainer]
  997. bRelativePositioning=true
  998. RelativePosX=0.025
  999. RelativePosY=0.025
  1000. RelativeWidth=0.95
  1001. RelativeHeight=0.95
  1002.  
  1003. [default_CommandMapContainer]
  1004. verticalAlignment=VALIGN_Top
  1005. horizontalAlignment=HALIGN_Left
  1006. verticalFill=VFILL_Relative
  1007. horizontalFill=HFILL_Relative
  1008. RelativeWidth=0.67
  1009. RelativeHeight=1
  1010.  
  1011. [default_CommandMap]
  1012. foregroundTexture=(material=Texture'GUITribes.MapOverlay',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  1013. mapMaterial=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  1014. verticalAlignment=VALIGN_Middle
  1015. horizontalAlignment=HALIGN_Center
  1016.  
  1017. [default_objectivesContainer]
  1018. horizontalAlignment=HALIGN_Right
  1019. verticalAlignment=VALIGN_Top
  1020. verticalFill=VFILL_Relative
  1021. horizontalFill=HFILL_Relative
  1022. RelativeHeight=1.0
  1023. RelativeWidth=0.33
  1024. insetX=5
  1025. insetY=10
  1026.  
  1027. [default_objectiveIconColumn]
  1028. horizontalAlignment=HALIGN_Previous
  1029. Width=20
  1030. Height=20
  1031.  
  1032. [default_objectiveTextColumn]
  1033. horizontalAlignment=HALIGN_Previous
  1034. horizontalFill=HFILL_Right
  1035. Height=10
  1036. XOffset=5
  1037.  
  1038. [default_ObjectiveTextLabel]
  1039. textFontName=Res_DefaultFont
  1040. textFont=font'Engine_res.Res_DefaultFont'
  1041. buseresfonts=true
  1042. textInsetX=5
  1043.  
  1044. [default_ObjectiveIcon]
  1045. FixedIconWidth=16
  1046. FixedIconHeight=16
  1047. Width=20
  1048. Height=20
  1049.  
  1050. [default_objectiveStatusColumn]
  1051. horizontalAlignment=HALIGN_Previous
  1052. Width=10
  1053. Height=10
  1054.  
  1055. [default_MapInfoLabel]
  1056. verticalAlignment=VALIGN_Previous
  1057. horizontalFill=HFILL_Relative
  1058. offsetY=5
  1059. textInsetX=4
  1060. textInsetY=4
  1061. PosX=5
  1062. bUseResFonts=true
  1063.  
  1064. [default_PrimaryObjectivesLabel]
  1065. backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  1066. verticalAlignment=VALIGN_Previous
  1067. horizontalFill=HFILL_Relative
  1068. RelativeWidth=1.0
  1069. PosX=5
  1070. offsetY=5
  1071. bUseResFonts=true
  1072. textInsetX=4
  1073. textInsetY=4
  1074.  
  1075. [default_PrimaryObjectivesList]
  1076. backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  1077. verticalAlignment=VALIGN_Previous
  1078. horizontalFill=HFILL_Relative
  1079. RelativeWidth=1.0
  1080. PosX=5
  1081. OffsetY=5
  1082. RowSpacing=4
  1083. BorderBottom=5
  1084. BorderTop=5
  1085. typeMask=ObjectiveType_Primary
  1086. completedDrawColor=(R=135,G=135,B=135,A=255)
  1087. failedDrawColor=(R=255,G=0,B=0,A=255)
  1088. activeDrawColor=(R=255,G=255,B=255,A=255)
  1089. completedObjectiveIconOverlay=(Material=texture'HUD.Radar',Coords=(U=48,V=224,UL=15,VL=18),style=1,drawColor=(R=0,G=255,B=0,A=255))
  1090.  
  1091.  
  1092. [default_SecondaryObjectivesLabel]
  1093. backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  1094. verticalAlignment=VALIGN_Previous
  1095. horizontalFill=HFILL_Relative
  1096. RelativeWidth=1.0
  1097. PosX=5
  1098. OffsetY=5
  1099. bUseResFonts=true
  1100. textInsetX=4
  1101. textInsetY=4
  1102.  
  1103. [default_SecondaryObjectivesList]
  1104. backgroundTexture=(material=Texture'GUITribes.StretchedButtonRollover',drawColor=(R=255,G=255,B=255,A=255),style=1,bStretched=true)
  1105. verticalAlignment=VALIGN_Previous
  1106. horizontalFill=HFILL_Relative
  1107. RelativeWidth=1.0
  1108. PosX=5
  1109. OffsetY=5
  1110. RowSpacing=4
  1111. BorderBottom=5
  1112. BorderTop=5
  1113. typeMask=ObjectiveType_Secondary
  1114. completedDrawColor=(R=135,G=135,B=135,A=255)
  1115. failedDrawColor=(R=255,G=0,B=0,A=255)
  1116. activeDrawColor=(R=255,G=255,B=255,A=255)
  1117. completedObjectiveIconOverlay=(Material=texture'HUD.Radar',Coords=(U=48,V=224,UL=15,VL=18),style=1,drawColor=(R=0,G=255,B=0,A=255))
  1118.  
  1119.  
  1120. ; =============================================
  1121. ; Start vehicle specific hud config
  1122. ;
  1123.  
  1124. [default_PositionsManifest]
  1125. horizontalAlignment=HALIGN_Left
  1126. verticalAlignment=VALIGN_Bottom
  1127. OffsetX=-5
  1128. OffsetY=-5
  1129. Width=80
  1130. Height=80
  1131. ManifestSchematic=(Coords=(U=0,V=0,UL=80,VL=80),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
  1132. UnoccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=20,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
  1133. OccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=20,V=0,UL=12,VL=12),DrawColor=(R=128,G=128,B=128,A=255),Style=1)
  1134. PlayerOccupiedIcon=(Material=Texture'HUD.Blips',Coords=(U=0,V=0,UL=12,VL=12),DrawColor=(R=255,G=255,B=255,A=255),Style=1)
  1135. OccupiedPositionNumberColor=(R=0,G=0,B=0,A=255)
  1136. PositionNumberColor=(R=255,G=255,B=255,A=255)
  1137.  
  1138. [default_VehicleHealth]
  1139. emptyTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=22,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  1140. fullTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  1141. lowHealthAlertMaterial=(material=texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
  1142. iconCoords=(U=0,V=0,UL=60,VL=32)
  1143. tileCoords=(U=60,V=0,UL=800,VL=32)
  1144. capCoords=(U=1000,V=0,UL=24,VL=32)
  1145. barStartOffset=40
  1146. barEndOffset=4
  1147. verticalAlignment=VALIGN_Bottom
  1148. horizontalAlignment=HALIGN_Center
  1149. Height=22
  1150. Width=256
  1151. OffsetX=-20
  1152. OffsetY=-5
  1153. pixValueRatio=0.5
  1154. MaxDisplayDigits=4
  1155. LabelConfigName=default_VehicleHealthBarLabel
  1156.  
  1157. [default_VehicleHealthBarLabel]
  1158. TextColor=(R=0,G=255,B=0,A=255)
  1159. PosX=2
  1160. PosY=4
  1161. Width=36
  1162. Height=16
  1163.  
  1164. [default_VehicleWeaponIcon]
  1165. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  1166. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  1167. bDrawKey=False
  1168. horizontalAlignment=HALIGN_Left
  1169. verticalAlignment=VALIGN_Bottom
  1170. Width=80
  1171. Height=40
  1172. offsetY=-5
  1173. offsetX=70
  1174.  
  1175. ; =============================================
  1176. ; Start vehicle specific hud config
  1177. ;
  1178.  
  1179. [default_TurretHealth]
  1180. emptyTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=22,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  1181. fullTexture=(material=Texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1)
  1182. lowHealthAlertMaterial=(material=texture'HUD.VehcileBars',Coords=(U=0,V=0,UL=256,VL=22),drawColor=(R=255,G=255,B=255,A=255),style=1,bFlashing=true,flashFrequency=0.2)
  1183. iconCoords=(U=0,V=0,UL=60,VL=32)
  1184. tileCoords=(U=60,V=0,UL=800,VL=32)
  1185. capCoords=(U=1000,V=0,UL=24,VL=32)
  1186. barStartOffset=40
  1187. barEndOffset=4
  1188. verticalAlignment=VALIGN_Bottom
  1189. horizontalAlignment=HALIGN_Center
  1190. Height=22
  1191. Width=256
  1192. OffsetX=-20
  1193. OffsetY=-5
  1194. pixValueRatio=0.5
  1195. MaxDisplayDigits=4
  1196. LabelConfigName=default_VehicleHealthBarLabel
  1197.  
  1198. [default_TurretHealthBarLabel]
  1199. TextColor=(R=237,G=10,B=5,A=255)
  1200. PosX=2
  1201. PosY=4
  1202. Width=36
  1203. Height=16
  1204.  
  1205. [default_TurretWeaponIcon]
  1206. emptyTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  1207. fullTexture=(drawColor=(R=255,G=255,B=255,A=255),style=1)
  1208. bDrawKey=False
  1209. horizontalAlignment=HALIGN_Left
  1210. verticalAlignment=VALIGN_Bottom
  1211. Width=80
  1212. Height=40
  1213. offsetY=-5
  1214. offsetX=5
  1215.  
  1216.  
  1217. ; =============================================
  1218. ; Start Respawn hud config
  1219. ;
  1220.  
  1221. [default_PromptLabel]
  1222. horizontalAlignment=HALIGN_Center
  1223. verticalAlignment=VALIGN_Top
  1224. horizontalFill=HFILL_Relative
  1225. RelativeWidth=0.85
  1226. offsetY=50
  1227. Height=150
  1228. bUseResFonts=true
  1229. bCentered=true
  1230. bShadowed=true
  1231. shadowColor=(R=0,G=0,B=0,A=255)
  1232.  
  1233. [default_PromptLabelLarge]
  1234. horizontalAlignment=HALIGN_Center
  1235. verticalAlignment=VALIGN_Bottom
  1236. offsetY=-150
  1237. Width=400
  1238. Height=100
  1239. bCentered=true
  1240. bUseResFonts=true
  1241. resFontNames=Tahoma14
  1242. resFontNames=Tahoma14
  1243. resFontNames=Tahoma14
  1244. resFontNames=Tahoma24
  1245. resFontNames=Tahoma24
  1246. resFontNames=Tahoma24
  1247.  
  1248. ; =============================================
  1249. ; Start AwaitRoundEnd hud config
  1250. ;
  1251.  
  1252. [default_WaitRoundEndPromptLabel]
  1253. horizontalAlignment=HALIGN_Center
  1254. verticalAlignment=VALIGN_Bottom
  1255. OffsetY=-10
  1256. Width=500
  1257. Height=70
  1258. textFontName=Tahoma12
  1259. textFont=font'TribesFonts.Tahoma12'
  1260. textColor=(R=255,G=255,B=255,A=255)
  1261. shadowColor=(R=0,G=0,B=0,A=190)
  1262. bShadowed=true
  1263. shadowPixelOffset=1
  1264. bCentered=true
  1265.  
  1266. ; =============================================
  1267. ; Start AwaitGameStart hud config
  1268. ;
  1269.  
  1270. [default_WaitGameStartPromptLabel]
  1271. horizontalAlignment=HALIGN_Center
  1272. verticalAlignment=VALIGN_Bottom
  1273. OffsetY=-10
  1274. Width=500
  1275. Height=70
  1276. textFontName=Tahoma12
  1277. textFont=font'TribesFonts.Tahoma12'
  1278. textColor=(R=255,G=255,B=255,A=255)
  1279. shadowColor=(R=0,G=0,B=0,A=190)
  1280. bShadowed=true
  1281. shadowPixelOffset=1
  1282. bCentered=true
  1283.  
  1284. ; =============================================
  1285. ; Start Countdown hud config
  1286. ;
  1287.  
  1288. [default_CountdownLabel]
  1289. horizontalAlignment=HALIGN_Center
  1290. verticalAlignment=VALIGN_Bottom
  1291. OffsetY=-10
  1292. Width=500
  1293. Height=70
  1294. textFontName=Tahoma12
  1295. textFont=font'TribesFonts.Tahoma12'
  1296. textColor=(R=255,G=255,B=255,A=255)
  1297. shadowColor=(R=0,G=0,B=0,A=190)
  1298. bShadowed=true
  1299. shadowPixelOffset=1
  1300. bCentered=true
  1301.  
  1302. ; =============================================
  1303. ; Start Spectator HUD config
  1304. ;
  1305.  
  1306. [default_SpectatorMessageLabel]
  1307. horizontalAlignment=HALIGN_Center
  1308. verticalAlignment=VALIGN_Bottom
  1309. OffsetY=-10
  1310. Width=500
  1311. Height=70
  1312. textFontName=Tahoma12
  1313. textFont=font'TribesFonts.Tahoma12'
  1314. textColor=(R=255,G=255,B=255,A=255)
  1315. shadowColor=(R=0,G=0,B=0,A=190)
  1316. bShadowed=true
  1317. shadowPixelOffset=1
  1318. bCentered=true
  1319.